Thursday, 5 July 2012

Darksiders II Is awesome!!



Instead of reviewing the hero of the original game, the war continued puts you in control of his brother's death, for a parallel storyline, taking place during the same period as the original Darksiders. During the war, was charged to the top of the Apocalypse and death to investigate the allegations and found guilty, after going through four different areas. In our time with the game, we showed one of the areas of the game, Realm Creator.

Manufacturers of large human race, as beings who have been around since creation. You'll meet a few of them, or even to enlist the support of one, Karn, which will fight with you and help you move to new areas and solve environmental puzzles. There are other manufacturers around the world, which will act as a shop to buy new items and raise skill levels. Landscape interesting contrast than the original game, with a more ancient ruins and is looking for a wooded area, in contrast to the deserted, ruined cityscapes in the first game. There are quite a lot of ground to cover between areas, and you will be able to use the horse to get around quickly.
Nevertheless, even with additional emphasis on gameplay RPG, action has a flexible and fun. Playing for the death has some noticeable differences from the real game, like war, because it is not so much armor and so much more nimble. There is no power button, it means that death will be actively evade evade enemy attacks. As in the original game, the game will mix a combination of melee and ranged attacks, you'll have a melee weapon to have joined the above-mentioned long-range weapon like a gun with various types of ammunition, to add some variety to the combat.

Darksiders II looks like a completely different beast than its predecessor. Team vigil tells us that the game will be from 20 to 40 hours, depending on how deep you are, because there are many areas to explore and loot to grab. The transition from primarily a simple action game action-RPG is one that Darksiders series is definitely beneficial, and we can not wait to finally get their hands on it.

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