A lot certainly happened in that moment, as far as the Halo universe is. Behind the scenes, kind of drastic change has occurred, as Bungie summed up in its development, participation in the series (which they led from the start), and the reins were handed over to a team of 343 Industries, consisting of more than a few vets from Halo was definitely serii.Franshizy not on shaky ground at all, but there were some questions about how Halo 4 will feel no Bungie at the helm.
What we could see was a quick look at two new multiplayer maps featured in Halo 4. Wraparound was vertical map that seemed to be happening in the clouds, and the second card, Warhouse, was a military base with a giant mechanism is set in the heart. Each card was more intimate and less open feel to it, which will undoubtedly lead to some killing is considered a high rate of shooting and desperate. You can also use a brand new multiplayer spartan, spartan IV, sleeker and faster than the model Master Chief.Vozmozhnosti settings that Halo franchise has been known to be built on, and 343 Industries also revealed that Halo 4 in multiplayer element in some way link in the history of the game, but will not elaborate on either.
Graphically, Halo 4 engine has come a long way to go. Master Chief character model looks a bit more than he did in Halo 3 as well as lighting effects actually seem to appear in his armor. Wednesday also boasted as much improved lighting details, and although we were not given an in-depth view of Halo 4 in action, we could say that it will be rapidly improved for this series.